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Stylized Parisian Street

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street_layout_v021_1.jpg
  • Maya
  • Arnold
  • Substance Painter
  • Phothshop
  • Terragen Logo
  • SpeedTree

November 2023 - January 2024

 Individual Project: Modeling, Texturing, Lighting, Rendering

This streetscape was a personal project I did in my junior year at CU Denver, as an exercise in interpreting a water-color painting into a more stylized 3D environment. This project served as a great source of personal growth through explorations of cloth simulations for the canopy, curtains, and table cloths, as well as experimenting with Terragen Sky for custom sky matte painting.

Project Breakdown

The source painting for the project was created by BilykArt on Etsy. The hard surface models were created in Maya, and the textures were created using Adobe Substance Painter and Photoshop. A procedural painterly smart material used in the texturing process was created by Avery Buffington.  The vegetation was created using Speedtree 9 for Games, with the trees and bushes starting as SpeedTree library assets before being modified into the varieties shown.  A custom sky HDRI was created using Terragen Sky, and the complete set was rendered using Arnold.

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